Source Changes -------------- Completely rewrote machine/stvcd.c and .h. There's a lot less there now, but what's there is more understandable and works much better. [R. Belmont]
Some RF5C400 improvements. [hoot development team]
Cleaned up/reorganized some of the messy Neo Geo code. Separated out bootleg- specific hacks into additional files. [David Haywood]
Replaced a few stray exit() calls with osd_die(). [Oliver Stoneberg]
Fixed layer 1 colors in Blandia. [Pierpaolo Prazzoli]
Corrected interrupt timing in wwfstar driver. [David Haywood]
Fixed chdman to support 64-bit file sizes on some *nix platforms. [Lawrence Gold]
More ST-V updates: [Mariusz Wojcieszek] * added idle loop skipping for rsgun * added RBG caching * added RBG "two screens" mode * added Critter Crusher (not working due to missing inputs) * fixed several bugs introduced recently with all the other changes
Changed i286 core to use the same INPUT_LINE_A20 that the i386 core uses. [Nathan Woods]
Added partial updates and boosted the interleave in the ddragon driver. [David Haywood]
Added cdrom_get_track_length() to cdrom.c. [R. Belmont]
Added an atexit handler to ensure trace files are closed in the debugger in the event of an early exit. [Nathan Woods]
Merged the Sprint 4/Ultra Tank drivers and made the following fixes: [Stefan Jokisch]
* Ultra Tank: - hardware collision detection (computer is now able to manoeuvre around barriers) - sprite fixes (invisble tank option works, tank explosion sequence) - playfield fixes (text colors are different) - watchdog and coin lockout added - sync and color proms added - motor sound fix (previously this was hooked up to the wrong address) - misc internal fixes like cpu speed, RAM size etc
* Sprint 4: - sound support (inherited from Ultra Tank) - watchdog added
Fixed bug in the Grand Champion fog effect. [Hans Andersson]
Fixed Triple Hunt and several older Atari games to use RAM mirroring for zero page memory. [Stefan Jokisch]
Fixed several endian issues with the SE3208 core and the Crystal System driver. [Brad Oliver]
Got the DCS-3 sound system working for Road Burners. [Aaron Giles]
Did some cleanup in the ADSP-21xx core to support program memory more correctly and support execution from multiple banks. [Aaron Giles]
New games added or promoted from NOT_WORKING status --------------------------------------------------- Mad Ball [David Haywood, Brian Troha] Super Model [David Haywood] Garogun Seroyang (Korea) [David Haywood, Pierpaolo Prazzoli] MuHanSeungBu (SemiCom Baseball) [David Haywood, Brian Troha] Games V18.2 [Pierpaolo Prazzoli, Guru]
New clones added ---------------- Puzzle Bang Bang [Brian Troha, Pierpaolo Prazzoli] Super World Court (World) [Stefan Lindberg] Out Zone (set 3) [David Haywood] Mini Vegas 4in1 [Tomasz Slanina] Crazy Rally (set 2) [David Haywood, Guru] Gouketsuji Ichizoku (Japan) [Pierpaolo Prazzoli, Guru] Dynamite Duke (Japan) [Pierpaolo Prazzoli, Guru] The Double Dynamites (Japan) [Pierpaolo Prazzoli, Bryan McPhail, Guru] Passing Shot (World, 4 Players, FD1094 317-0074) [Mame Italia]
New games marked as GAME_NOT_WORKING ------------------------------------ Martial Masters [David Haywood] Demon Front [David Haywood] Canvas Croquis [David Haywood] Go 2000 [David Haywood, Brian Troha] Gekisou (Japan) [David Haywood] Critter Crusher [Mariusz Wojcieszek, Guru] Card Line [Tomasz Slanina] Shuttle Invader [Tomasz Slanina, Guru]