NOTICE: The official Windows binaries are no longer compressed with UPX. This means that when you extract the files, the main MAME .EXE file will be much larger than you are used to. This is normal. The code has always been that big. Leaving it uncompressed will allow MAME to use less memory when run (ironically).
IMPORTANT CHANGES FOR OSD DEVELOPERS: There have been several changes this cycle that impact you. Please scan this file in detail for the details.
Source Changes -------------- Added decryption of kof2003 p3 ROM. [iq_132]
Changed comment prefix in debugger command scripts from '#' to '//'. [Nathan Woods]
Fixed makefile to allow command-line override of MAMEOS and TARGET variables. [smf, Aaron Giles]
Fixed gsword, which was broken in an earlier update. [Tatsuyuki Satoh]
Cleaned up error logging so that it is callback driven, allowing more than one potential output source. Fixed the -oslog option in the Windows build. [Nathan Woods]
Fixed "do" command in the debugger. [Aaron Giles]
Had to undo the use of timers to trigger save/restore of states. This leads to one less timer in the system, and hence will break the save states from previous versions. The current save state system is extremely sensitive to such changes, unfortunately. This will be addressed in a future version. [Aaron Giles]
New games added or promoted from NOT_WORKING status --------------------------------------------------- Joshi Volleyball [Tatsuyuki Satoh] Toppy & Rappy [David Haywood]
New clones added ---------------- Toride II Adauchi Gaiden (German) [Corrado Tomaselli] River Patrol (Orca) [David Haywood] Get Star (bootleg, set 2) [David Haywood] Slap Fight (set 2) [David Haywood] Puzzle Uo Poko (International) [Corrado Tomaseli] Final Fight (US 900613) [Murray Melvin] Ninja Kazan (World) [Stefan Lindberg] Eyes (Zaccaria) [David Haywood] Power Drift (World Set 2) [Uncle Tom]
New games marked as GAME_NOT_WORKING ------------------------------------ Stepping Stage [David Haywood] Tobe! Polystars [Ville Linde] Battle Tryst [Ville Linde] Heat of Eleven '98 [Ville Linde] Evil Night [Ville Linde] Sega Rally 2 DX [Uncle Tom]
0.104u8 -------
IMPORTANT CHANGE FOR OSD DEVELOPERS: osd_logerror is no longer used. Rather, for error logging you provide a handle to a mame_file in the options.logfile field. If you leave this set to NULL, no logging will be done.
Source Changes -------------- Fixed hyhoo which was broken in the last round of changes. [Takahiro Nogi]
Added emulation of the Alpha 8201/8301 MCU, and connected it to champbbj, champbb2, talbot, shougi, shougi2, and exctsccr. [Tatsuyuki Satoh]
Added cpunum_set_clock_period(), a variation of cpunum_set_clock() that takes subseconds_t, providing better granularity. [Nathan Woods]
Fixed most of the remaining issues in Wink, though there is still some unemulated protection. [HIGHWAYMAN, Nicola Salmoria, Pierpaolo Prazzoli]
Added save state support to the galaga.c and segaybd.c based games. Improved the "out of context" error message to indicate the source of the problem. [Andre Hufschmidt]