znszs |
2007-06-24 00:48 |
FC模拟器Sega Li 1.11 "meisei" 发布,新版变动如下:
- CPU/PPU: small speedup from 32-bit struct alignment - blargg's nes_ntsc updated to 0.2.2 - input: fixed !+toggle function combination - input: added a doubleclick function, that acts as a single pulse, and made it a shortcut to switch to fullscreen/windowed mode - directories are defaulted to . on the 1st run - draw: added "Stretch to Fit" and "Correct Aspect" to the GUI - added an about window, and a help window that opens the documentation - newly opened windows are now centered on their parent window when needed - added Konami HyperShot controller emulation - draw: fixed screen not being properly refreshed sometimes when switching from fullscreen to windowed mode - mappers: fixed crash when trying to change dipswitches without having loaded a game - draw: message font black outline looks somewhat better - draw: fixed bottom overscan part being drawn with a delay of 1 frame - draw: added video signal settings to the GUI - draw: added Direct3D renderer, including all features of the DirectDraw renderer - draw: added bilinear filtering (Direct3D only) - mappers: fixed iNES mapper #87, it supports 32K PRG - mappers: added support for Namcot 106 battery backed EXRAM - added autodetection of MMC6 games by SRAM size, after initial setup - draw: fixed DirectDraw crash when trying to recreate itself if it got lost due to another application taking over - draw: added "Software Rendering" and "VSync" to the GUI - several trivial changes (mainly renaming some unclear settings/GUI text)
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