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lzsgodmax 2007-10-04 11:05

http://nocash.emubase.de/gba.htm

- help: updated gbatek standalone version 2.5 (about one hundred news since 2.3)
- vram viewer: supports extended palettes in bg map windows (eg. magnetica demo)
- nds/help: added ds 3d overview chapter (basics on geometry/rendering engines)
- nds/help: added ds technical data chapter (containing some basic overview)
- nds/help: replaced ds various chapter by new ds memory control/timing chapter
- nds/sound: fixed major unreported bug in 80x86 code sound_bias SWI function
- nds/3d/help: corrected shininess formula (ie. fixed that max cos 2 angle mess)
- nds/3d/help: added caution: specular reflection WON'T WORK on camera rotation
- nds/3d/help: maths basics of vector-by-vector multiply (and purposes thereof)
- nds/3d/softlight: allows light+color nonsense double def (eg castlevania clip)
- nds/3d/softlight: much better light-accuracy, and now supports shininess_table
- nds/3d/softlight: lighting fully calculated by software (without opengl light)
- nds/timing: split timings for nds7 (fast access) and trashy nds9 (slow access)
- nds/timing: split addr_clks_table to CODE/DATA addr_clkc_table/addr_clkd_table
- nds/timing: emulates "half" cycles on 66MHz/nds9 (tcm/cache and n32/2 thumb)
- nds/timing: emulates nds7 exmemstat gba-slot timing bits (like nds9 exmemcnt)
- nds/timing/help: added detailed/tested nds7/nds9 code/data memory-timing chart
- nds/timing/cache: allows more CPU load on bios/mainram when cache is enabled
- nds/timing: emulates shared N32 access time for two NDS9 thumb 16bit opcodes
- cpu/speedup: precalculates opcode-timings on interseg-jumps (usually faster)
- cpu/speedup: faster conditional opcode handling (maybe yet another 3% faster)
- cpu/speedup: thumb: uses 16bit reads (3% faster on non-32bit-aligned addr's)
- cpu/speedup: replaced dumb jmp exec_opcode by exec_opcode_mac (ca. 10% faster)
- cpu/speedup: added more code alignments in cpu-core (not significantly faster)
- nds/help: added note that 66MHz-nds9 actually runs MUCH SLOWER than 33MHz-nds7
- nds/cpu: emulates superslow nds9 memory access time (bios,wram,vram,oam,etc)
- nds/cpu: emulates operand-independend ARM9 multiply time (eg. slow thumb time)
- nds/wram: emulates wramcnt mapping (no idea if it's used by any games though)
- nds/3d: adjusted z-rounding (avoid opengl-clip-plane in club house games demo)
- cpu: emulates cp15-trace-id, debug: disass auto-comments on trace-id and bist
- nds/help: fixed key1 [scratch] writeback lsw/msw are exchanged (thanks simon)
- nds/help: cp15 info on trace-id, bist, cache debug/test, supported cache cmds
- cheat: fixed occassional crash on delete cheat (push/pop) (thanks Hiei Youkai)
- thanks: rockmanrotties for submarine (timing) and clubhouse (clip) bugreports

这个版本提升了速度,改进了3D模拟,以及其他一系列附加功能等,强烈推荐大家一试

knktc 2007-10-04 13:11
到5啦,下个看看……
不知道能快多少~~~

knktc 2007-10-04 13:18
刚才测试了下新马里奥兄弟,开场的问题依旧,但是游戏起来速度果然快了不少,声音还是有很大问题。
期待完美!

snake47 2007-10-04 13:58
又见 英文..............   下载在哪???    

麻烦传上来吧 [s:276]  最好还有 那个 加密rom的工具  前几天 不小心 删除了

x1111x 2007-10-04 15:30
最好存档优化了 前几个版本总是提档就死机 [s:280]

tr33 2007-10-04 15:44
下载连线在哪?

morya2006 2007-10-04 18:19
第三行

morya2006 2007-10-04 18:20
刚刚测试了重装机兵,速度提升了很多,不过限于机器配置,还是有点掉帧...
声音也是...不过用100%的时候画面和声音就平滑了,当然速度也下降了 [s:271]

拉菲尔 2007-10-04 20:48
为什么无论选择何种记忆类型,都无法正常游戏?

morya2006 2007-10-04 23:51
LS玩什么游戏啊?
如果没看清楚改的GBA存档格式,确实没方法进入游戏

ddter 2007-10-05 00:02
奇怪玩儿zelda时,2.4b显示70%,2.5则显示30%,现在还是用老板在玩儿zelda

律神天 2007-10-05 01:26
回报个好消息
SDGGDS能进整备画面了
速度确实提高,但部分地方快过头

另外,机战W反而速度下降了是怎样
SDGGCD之前不能进战斗画面的现在也能进了
速度有提高一点

拉菲尔 2007-10-05 11:09
引用
引用第9楼morya2006于2007-10-04 23:51发表的  :
LS玩什么游戏啊?
如果没看清楚改的GBA存档格式,确实没方法进入游戏

b-17 空中堡垒

ps:屏幕过滤怎么才能设置成 scale2x?

morya2006 2007-10-05 18:35
引用
引用第12楼拉菲尔于2007-10-05 11:09发表的  :

b-17 空中堡垒

ps:屏幕过滤怎么才能设置成 scale2x?

在OPTIONS里的CONTROL项滴右下角:Game Screen Filter

flytoyou 2007-10-05 21:11
引用
引用第11楼律神天于2007-10-05 01:26发表的  :
回报个好消息
SDGGDS能进整备画面了
速度确实提高,但部分地方快过头

另外,机战W反而速度下降了是怎样
.......


选unlimitedmhz-disaste,r50%的话cut-in画面也相当流畅,但是声音问题就大了.....

omega@megamanx7 2007-10-05 22:14
我發現了,如果把模擬器縮小,竟然會有NDS開合的聲音。

Triple-E 2007-10-06 09:44
新版某些游戏提速,某些游戏降速,如游戏王2007已经慢得不能玩。

luofeng3000 2007-10-06 10:47
这个模拟器真的不错

lwtzzz 2007-10-09 11:42
[s:273]

kof86 2007-10-13 15:38
苍月十字架已经可以看见人物了 遗憾的是速度太慢了

wonder1999 2007-10-13 18:23
越完善越好,这样汉化组的进度就有保证了

anyelinfeng 2007-10-13 23:24
不错的模拟器,可惜不能全屏阿,残念。。。

ylq123 2007-10-22 16:24
速度的提高意味着画质的下降,3D方面更是软肋.

sd411530 2007-10-23 13:13
呵呵,收到。。。

k9999ex 2007-11-01 22:17
期待更好·· [s:258]


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