lzsgodmax |
2008-09-01 17:19 |
http://yabause.org/
0.9.6 -> 0.9.7 vdp1: - Added clipping for line-based drawing to software renderer. vdp2: - Toggling a screen is now core indepedent. - Added per-character priority to software renderer. gtk port: - Fixed fullscreen setting and added a keep ratio one. - Fixed a bug in the vdp2 debugger that was causing the emu to crash. - Full software mode can be compiled again. - Fixed segfault when taking screenshots in full software mode. - Fixed default value for region. - Window position is now saved and restored when re-opening the emu. - Fixed a problem when changing input cores. qt port: - Improved compilation process: make (un)install now works. - Fix crash when configuring input while using translated version. windows port: - Changed resolution list generation so it adds the resolution to the list, regardless of whether it supports 60 hz or not. - Fixed error when trying to add blank cheat code. - Fixed all code that allowed the user to choose filename for saving so it automatically places a default extension. - Save and Clear buttons are now enabled when loading a cheat file. - Fixed a bug with AR code adding where it was tracking the wrong edit window. - Fixed a bug when adding raw cheat codes. - Fixed bugs in vdp1 debugger. - Fixed a bug where saving/loading a save state and an error occured would cause sound looping. - Scroll bar in memory editor now works properly when you move the thumb control. - Added support for x64 builds in Visual Studio. general: - Fixed a bug that was causing older save states to fail. |
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